AliOS - Türkçe Klavye Desteği | alicangonullu.biz

AliOS - Türkçe Klavye Desteği

Merhabalar

Bu yazımda sizlere kodlamış olduğum Türkçe Klavye desteğini anlatacağım

Not : Cosmos Kütüphanesi için geçerlidir.

Projede bir Lang.cs dosyası açıp aşağıdakileri yazın

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Cosmos.HAL;
using Cosmos.System;

// Coded By Ali Can GÖNÜLLÜ
// alicangonullu.biz | alicangonullu@yahoo.com
// Pull Request : https://github.com/CosmosOS/Cosmos/pull/1224
// Thanks Support by Berke Kırbaş

namespace AliOS.Sistem.Lang
{
    public class TR_StandardQ : ScanMapBase
    {
        public TR_StandardQ()
        {
        }

        protected override void InitKeys()
        {
            _keys = new List<KeyMapping>(100);

            #region Keys

            /*     Scan  Norm Shift Ctrl Alt     Num  Caps ShCaps ShNum ConsoleKeyEx */
            _keys.Add(new KeyMapping(0x00, ConsoleKeyEx.NoName));
            /* F1-F12 */
            _keys.Add(new KeyMapping(0x01, ConsoleKeyEx.Escape));
            _keys.Add(new KeyMapping(0x3B, ConsoleKeyEx.F1));
            _keys.Add(new KeyMapping(0x3C, ConsoleKeyEx.F2));
            _keys.Add(new KeyMapping(0x3D, ConsoleKeyEx.F3));
            _keys.Add(new KeyMapping(0x3E, ConsoleKeyEx.F4));
            _keys.Add(new KeyMapping(0x3F, ConsoleKeyEx.F5));
            _keys.Add(new KeyMapping(0x40, ConsoleKeyEx.F6));
            _keys.Add(new KeyMapping(0x41, ConsoleKeyEx.F7));
            _keys.Add(new KeyMapping(0x42, ConsoleKeyEx.F8));
            _keys.Add(new KeyMapping(0x43, ConsoleKeyEx.F9));
            _keys.Add(new KeyMapping(0x44, ConsoleKeyEx.F10));
            _keys.Add(new KeyMapping(0x57, ConsoleKeyEx.F11));
            _keys.Add(new KeyMapping(0x58, ConsoleKeyEx.F12));
            /* 1 -> 9 */
            _keys.Add(new KeyMapping(0x29, '"', 'é', '"', '"', 'é', '"', ConsoleKeyEx.NoName));
            _keys.Add(new KeyMapping(0x02, '1', '!', '1', '1', '!', '1', ConsoleKeyEx.D1));
            _keys.Add(new KeyMapping(0x03, '2', '@', '2', '2', '@', '2', ConsoleKeyEx.D2));
            _keys.Add(new KeyMapping(0x04, '3', '#', '3', '3', '#', '3', ConsoleKeyEx.D3));
            _keys.Add(new KeyMapping(0x05, '4', '$', '4', '4', '$', '4', ConsoleKeyEx.D4));
            _keys.Add(new KeyMapping(0x06, '5', '%', '5', '5', '%', '5', ConsoleKeyEx.D5));
            _keys.Add(new KeyMapping(0x07, '6', '&', '6', '6', '&', '6', ConsoleKeyEx.D6));
            _keys.Add(new KeyMapping(0x08, '7', '/', '7', '7', '/', '7', ConsoleKeyEx.D7));
            _keys.Add(new KeyMapping(0x09, '8', '(', '8', '8', '(', '8', ConsoleKeyEx.D8));
            _keys.Add(new KeyMapping(0x0A, '9', ')', '9', '9', ')', '9', ConsoleKeyEx.D9));
            _keys.Add(new KeyMapping(0x0B, '0', '=', '0', '0', '=', '0', ConsoleKeyEx.D0)); //Hata
            /* -, =, Bksp, Tab */
            _keys.Add(new KeyMapping(0x0C, '*', '?', '*', '*', '?', '*', ConsoleKeyEx.NoName));
            _keys.Add(new KeyMapping(0x0D, '-', '_', '-', '-', '_', '-', ConsoleKeyEx.Minus));
            _keys.Add(new KeyMapping(0x0E, ConsoleKeyEx.Backspace));
            _keys.Add(new KeyMapping(0x0F, ConsoleKeyEx.Tab));
            /*      QWERTYUIOP[] */
            _keys.Add(new KeyMapping(0x10, 'q', 'Q', 'q', 'Q', 'q', 'Q', ConsoleKeyEx.Q));
            _keys.Add(new KeyMapping(0x11, 'w', 'W', 'w', 'W', 'w', 'W', ConsoleKeyEx.W));
            _keys.Add(new KeyMapping(0x12, 'e', 'E', 'e', 'E', 'e', 'E', ConsoleKeyEx.E));
            _keys.Add(new KeyMapping(0x13, 'r', 'R', 'r', 'R', 'r', 'R', ConsoleKeyEx.R));
            _keys.Add(new KeyMapping(0x14, 't', 'T', 't', 'T', 't', 'T', ConsoleKeyEx.T));
            _keys.Add(new KeyMapping(0x15, 'y', 'Y', 'y', 'Y', 'y', 'Y', ConsoleKeyEx.Y));
            _keys.Add(new KeyMapping(0x16, 'u', 'U', 'u', 'U', 'u', 'U', ConsoleKeyEx.U));
            _keys.Add(new KeyMapping(0x17, 'i', 'I', 'i', 'I', 'i', 'I', ConsoleKeyEx.I));
            _keys.Add(new KeyMapping(0x18, 'o', 'O', 'o', 'O', 'o', 'O', ConsoleKeyEx.O));
            _keys.Add(new KeyMapping(0x19, 'p', 'P', 'p', 'P', 'p', 'P', ConsoleKeyEx.P));
            _keys.Add(new KeyMapping(0x1A, 'ğ', 'Ğ', 'ğ', 'Ğ', 'ğ', 'Ğ', ConsoleKeyEx.LBracket));
            _keys.Add(new KeyMapping(0x1B, 'ü', 'Ü', 'ü', 'Ü', 'ü', 'Ü', ConsoleKeyEx.RBracket));
            /* ASDFGHJKL;'` */
            _keys.Add(new KeyMapping(0x1E, 'a', 'A', 'a', 'A', 'a', 'A', ConsoleKeyEx.A));
            _keys.Add(new KeyMapping(0x1F, 's', 'S', 's', 'S', 's', 'S', ConsoleKeyEx.S));
            _keys.Add(new KeyMapping(0x20, 'd', 'D', 'd', 'D', 'd', 'D', ConsoleKeyEx.D));
            _keys.Add(new KeyMapping(0x21, 'f', 'F', 'f', 'F', 'f', 'F', ConsoleKeyEx.F));
            _keys.Add(new KeyMapping(0x22, 'g', 'G', 'g', 'G', 'g', 'G', ConsoleKeyEx.G));
            _keys.Add(new KeyMapping(0x23, 'h', 'H', 'h', 'H', 'h', 'H', ConsoleKeyEx.H));
            _keys.Add(new KeyMapping(0x24, 'j', 'J', 'j', 'J', 'j', 'J', ConsoleKeyEx.J));
            _keys.Add(new KeyMapping(0x25, 'k', 'K', 'k', 'K', 'k', 'K', ConsoleKeyEx.K));
            _keys.Add(new KeyMapping(0x26, 'l', 'L', 'l', 'L', 'l', 'L', ConsoleKeyEx.L));
            _keys.Add(new KeyMapping(0x27, 'ş', 'Ş', 'ş', 'Ş', 'ş', 'Ş', ConsoleKeyEx.NoName));
            _keys.Add(new KeyMapping(0x28, 'i', 'İ', 'i', 'İ', 'i', 'İ', ConsoleKeyEx.NoName));
            _keys.Add(new KeyMapping(0x2B, ',', ';', ',', ',', ';', ';', ConsoleKeyEx.Comma));
            /* Left Shift*/
            _keys.Add(new KeyMapping(0x2A, ConsoleKeyEx.LShift));
            _keys.Add(new KeyMapping(0x56, '<', '>', '<', '<', '>', '>', ConsoleKeyEx.NoName));
            /* \ZXCVBNM,./ */
            _keys.Add(new KeyMapping(0x2C, 'z', 'Z', 'z', 'Z', 'z', 'Z', ConsoleKeyEx.Z));
            _keys.Add(new KeyMapping(0x2D, 'x', 'X', 'x', 'X', 'x', 'X', ConsoleKeyEx.X));
            _keys.Add(new KeyMapping(0x2E, 'c', 'C', 'c', 'C', 'c', 'C', ConsoleKeyEx.C));
            _keys.Add(new KeyMapping(0x2F, 'v', 'V', 'v', 'V', 'v', 'V', ConsoleKeyEx.V));
            _keys.Add(new KeyMapping(0x30, 'b', 'B', 'b', 'B', 'b', 'B', ConsoleKeyEx.B));
            _keys.Add(new KeyMapping(0x31, 'n', 'N', 'n', 'N', 'n', 'N', ConsoleKeyEx.N));
            _keys.Add(new KeyMapping(0x32, 'm', 'M', 'm', 'M', 'm', 'M', ConsoleKeyEx.M));
            _keys.Add(new KeyMapping(0x33, 'ö', 'Ö', 'ö', 'Ö', 'ö', 'Ö', ConsoleKeyEx.NoName));
            _keys.Add(new KeyMapping(0x34, 'ç', 'Ç', 'ç', 'ç', 'Ç', 'ç', ConsoleKeyEx.NoName));
            _keys.Add(new KeyMapping(0x35, '.', ':', '.', '.', ':', '.', ConsoleKeyEx.NoName)); // also numpad divide
                                                                                                /* Right Shift */
            _keys.Add(new KeyMapping(0x1C, ConsoleKeyEx.Enter));
            _keys.Add(new KeyMapping(0x36, ConsoleKeyEx.RShift));
            _keys.Add(new KeyMapping(0x1D, ConsoleKeyEx.LCtrl));
            /* Print Screen */
            _keys.Add(new KeyMapping(0x37, '*', '*', '*', '*', '*', '*', ConsoleKeyEx.NumMultiply));
            // also numpad multiply
            /* Alt  */
            _keys.Add(new KeyMapping(0x38, ConsoleKeyEx.LAlt));
            /* Space */
            _keys.Add(new KeyMapping(0x39, ' ', ConsoleKeyEx.Spacebar));
            /* Caps */
            _keys.Add(new KeyMapping(0x3A, ConsoleKeyEx.CapsLock));
            /* Num Lock, Scrl Lock */
            _keys.Add(new KeyMapping(0x45, ConsoleKeyEx.NumLock));
            _keys.Add(new KeyMapping(0x46, ConsoleKeyEx.ScrollLock));
            /* HOME, Up, Pgup, -kpad, left, center, right, +keypad, end, down, pgdn, ins, del */
            _keys.Add(new KeyMapping(0x47, '\0', '\0', '7', '\0', '\0', '\0', ConsoleKeyEx.Home, ConsoleKeyEx.Num7));
            _keys.Add(new KeyMapping(0x48, '\0', '\0', '8', '\0', '\0', '\0', ConsoleKeyEx.UpArrow, ConsoleKeyEx.Num8));
            _keys.Add(new KeyMapping(0x49, '\0', '\0', '9', '\0', '\0', '\0', ConsoleKeyEx.PageUp, ConsoleKeyEx.Num9));
            _keys.Add(new KeyMapping(0x4A, '-', '-', '-', '-', '-', '-', ConsoleKeyEx.NumMinus));
            _keys.Add(new KeyMapping(0x4B, '\0', '\0', '4', '\0', '\0', '\0', ConsoleKeyEx.LeftArrow, ConsoleKeyEx.Num4));
            _keys.Add(new KeyMapping(0x4C, '\0', '\0', '5', '\0', '\0', '\0', ConsoleKeyEx.Num5));
            _keys.Add(new KeyMapping(0x4D, '\0', '\0', '6', '\0', '\0', '\0', ConsoleKeyEx.RightArrow, ConsoleKeyEx.Num6));
            _keys.Add(new KeyMapping(0x4E, '+', '+', '+', '+', '+', '+', ConsoleKeyEx.NumPlus));
            _keys.Add(new KeyMapping(0x4F, '\0', '\0', '1', '\0', '\0', '\0', ConsoleKeyEx.End, ConsoleKeyEx.Num1));
            _keys.Add(new KeyMapping(0x50, '\0', '\0', '2', '\0', '\0', '\0', ConsoleKeyEx.DownArrow, ConsoleKeyEx.Num2));
            _keys.Add(new KeyMapping(0x51, '\0', '\0', '3', '\0', '\0', '\0', ConsoleKeyEx.PageDown, ConsoleKeyEx.Num3));
            _keys.Add(new KeyMapping(0x52, '\0', '\0', '0', '\0', '\0', '\0', ConsoleKeyEx.Insert, ConsoleKeyEx.Num0));
            _keys.Add(new KeyMapping(0x53, '\0', '\0', '.', '\0', '\0', '\0', ConsoleKeyEx.Delete,
                ConsoleKeyEx.NumPeriod));

            _keys.Add(new KeyMapping(0x5b, ConsoleKeyEx.LWin));
            _keys.Add(new KeyMapping(0x5c, ConsoleKeyEx.RWin));

            #endregion
        }
    }
}

Sonrasında Kernel.cs'te BeforeRun() kısmına şunu ekleyin

Sys.KeyboardManager.SetKeyLayout(new AliOS.Sistem.Lang.TR_StandardQ());

Bu kadar. Sonrasında Türkçe olarak kullanmaya başlayın.

NOT : Ğ, Ü, ı, İ, Ö ve Ç çalışmamakta. Bu sorunu Cosmos Kütüphanesi yetkilileri giderecektir.
Pull Request : https://github.com/CosmosOS/Cosmos/pull/1224
Issue : https://github.com/CosmosOS/Cosmos/issues/1225

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